VR Therapy: Multisensory Experience
Homepage
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Figure H1. Screenshot of the dancing environment in Tilt Brush
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Report
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Figure D1. Emphasize on creativity in drawing room
Figure D2. Reminder to use different brushes
Figure D3. Empty decoration room
Figure D4. Instruction to decorate the chair
Figure D5. The drawing environment
Figure D6. Interaction environment view 1
Figure D7. Interaction environment view 2
Figure D8. The dancing environment
Research
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Figure R1. Prevalence of Autism spectrum disorder in the US from 2000 to 2012 (per 1,000 children)
Figure R3. ASD severity criteria
Figure R5. Social Story depicting father’s death and funeral (read left to right, top to bottom)
Figure R7. Augmented/Virtual Reality Revenue Forecast
Figure R8. VR/AR Market projections by applications
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User testing
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Figure U1. Photo of Ethan Ducayet during user testing
Figure U3: HTC VIVE testing session
Figure 4: Tilt Brush work used for user testing. Source: https://vr.google.com/sketches/awgGsM9Vyh-
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Tilt Brush instruction guide
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Figure T1. HTC VIVE Controller. From darkest circled to lightest: side button, trigger, touchpad
Source: http://www.tomshardware.com/reviews/vive-rift-playstation-vr-comparison,4513-6.html
Figure T2. Physical Space in Garage for VR
Figure T3. The walls of the blue boundary cube appear when you approach them
Figure T4. All three guide shapes
Figure T5. Picture of outlined cube from our environment
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List of Figures, Tables and Videos
To find a particular figure/table/video, simply click on its name in the list.
The figures, tables and videos are numbered with the an alphabet and a number. The alphabet stands for the page that the element is on (first or second alphabet of the page title) , and the number stands for the position of the element among all on the page. For example, Figure H1 refers to the first figure on the Home page.
List of figures
Report
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Tilt Brush instruction guide
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Video T2. Selecting brush and color, drawing, adjusting brush size, redoing and undoing
Video T3. Straight edge and eraser demonstration
Video T5. Teleporting through VR Environment
Video T6. Enlarging VR environment
Video T7. Shrinking environment
Video T8. Shifting VR environment and resetting size and location
Video T9. Move and resize guides
Video T10. Painting on surface of guide
Video T12. Placing 3D object and resizing it
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Instruction for Use
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List of videos
List of tables
Project definition
Table P1. Requirements, rationale and specifications
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Identifying a user
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Table I1: Observations and interpretations from interaction with Ethan Ducayet
Table I2. Observation session with Nishan Decosta
Table I3. First observation session at Park School
Table I4. Second observation session at Park School
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User testing
Table U1. Drawing Game (10 strokes each player)
Table U2. Tilt Brush VR environments rating
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Bill of materials
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